Jail now spawns a Jail Chest every 200 Health. The Jail Chest only drops Tier 1 Officer’s Badge and Gavel items.
New Item: Repair – Immediately restores a Structure to max health. Gives priority to Structures that are on cooldown, and then the lowest health ratio structure.
When a Structure goes on cooldown, it has a chance to drop a Repair item. The chance increases as more Structures go on cooldown.
Difficulty
Corruption spawns tougher enemies at higher Corruption stacks.
Difficulties 4-6 now all start with 5 HP, and Structure Lv 3.
Victory
Bones Completed bonus increased to +6 per Bone, up from +3.
UI
Enemy Waves UI updated to show when enemies will despawn, when an enemy group in a wave has been defeated, and also shows the current wave number if the wave has started.
The Waiting Lobby now shows what Difficulty is up next instead of the Dog Name.
The number of claimable items in the Item Queue is now displayed.
Fixes
Fixed a bug where the chat bot would crash silently.
Fixed a bug where players could not Riot if they happened to be in Jail at 0 HP.