Skills

Cop

Illustrates a player using the cop command in game.
  • Attacks enemies of the Dog.
  • Enemies can be either Player fugitives or NPCs.
  • When an Enemy NPC has their health reduced to zero, they are defeated and removed from play.
  • When a Player has their health reduced to zero, they are imprisoned and stunned.
  • When no enemies are present, Cop adds Jail Health and increases Jail Xp.
  • When the Jail levels up, Maximum Jail Health increases.

Smith

  • Generates Armor that protects the Dog from Kicks.
  • Armor can Level Up, which increases the maximum amount of Armor the Dog can have at once.


Pet

  • Generates Friendship that increases the amount of Dog XP earned every second.
  • If the Dog is Angry, this calms them down to stop them from leaving.


Pray

  • Generates Spirit that automatically adds Friendship when there are no debuffs or Enemies.
  • Spirit will automatically attack Enemies and debuffs while they are active.
  • Spirit decays periodically.
  • The amount of Friendship added / damage dealt to enemies increases with Spirit Power.
  • Spirit Power is incerased when enough Spirit is earned.

Dig

  • Unearths Charms that add bonuses to Structures.
  • Dig up Bones that add XP to the Dog when claimed.
  • Rarely dig up Gems that can be collected.
  • Only certain Gems are available from Dig depending on the day of the week.


Riot

  • Don’t do this.
  • You will become a Fugitive, and lose your Halo.
  • Reduces Jail Health. If Jail Health reaches zero, all Prisoners are released.
  • Increases Enemy Power.

Kick

  • Don’t do this.
  • You will become a Fugitive, and lose your Halo.
  • It makes the Dog angry if there is no Armor to protect them.
  • Increases Enemy Power.

Skill Level

Skills can be leveled up by earning Experience. Experience is granted when your character does Work.

Each Level earned increaes your Skill Power by 1.

Skill Power

Each point of Skill Power increases your maximum damage by 1. Damage is normally calculated as a dice roll between 1 and your maximum damage.

Experience

You may gain up to 10 experience points (xp) per Work Action, and no less than 2 xp per Work Action.

Below is the XP curve for all skills:

LevelTotal Experience Required
10
2173
3849
41768
52687
63606
74607
85645
96681
109115
1113143
1217171
1321199
1425227
1529254
1633282
1737310
1841338
1945366
2049393
2153421
2257449
2361477
2465505
2569532
2677490
2789383
28101280
29113182
30125078
31136970
32148871
33160763
34172659
35184555
36196450
37208343
38220238
39232620
40247578
41262536
42277494
43292453
44307411
45322369
46337327
47352285
48367244
49382202
50397160
51412160
52447160
53492160
54547160
55612160
56687160
57772160
58867160
59972160
601087160
611212160
621347160
631492160
641647160
651812160
661987160
672172160
682367160
692572160
702787160
713012160
723247160
733492160
743747160
754012160
764287160
774572160
784867160
795172160
805487160
815812160
826147160
836492160
846847160
857212160
867587160
877972160
888367160
898772160
909187160
919612160
9210047160
9310492160
9410947160
9511412160
9611887160
9712372160
9812867160
9913372160
10013887160
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