BARK! The game is getting a minor update! These updates contain bug fixes and small improvements to the game.
This post will be updated with all minor updates for v0.91b
v0.91b.3 (5/7/19)
Bug Fixes
- Fixed a bug where the event display could get stuck after a Fugitive Raid upgraded to the next level.
v0.91b.2 (5/5/19)
Balance
- Demons now add 60 Jail Health when imprisoned (Down from 100).
Bug Fixes
- Fixed a bug where Demons would not add more Jail Health than normal Fugitives when imprisoned.
- Fixed an issue with actor despawning that would destabilize the game.
v0.91b.1 (5/2/19)
Balance
- Jail Health now decays at a rate of 1 per 10 seconds.
UI
- Modifiers that have a duration now visualize how much time has elapsed. (Jail Health, Digging Frenzy, Golden Pet)
- Jail Health now displays even at 0 health, to indicate that RIOT will work immediately.
Bug Fixes
- Fixed an issue where Modifier feedback would appear even when it had no effect (e.g. removing Pledges when there are no Pledges via Gold Mine).
- Fixed an issue where (Inactive) would appear on inspected items if your item was inactive.
- Fixed an issue where the Golden Dog summary would display the total amount of earned Friendship, rather than the Friendship earned during Golden Dog.
- Fixed a typo on [Corrupted Pledge].